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›Spoke Documentation

Introduction

  • Welcome
  • Getting Started With Hubs
  • Building Scenes with Spoke
  • Creating Custom Avatars
  • Hosting Events in Hubs

Setting Up Your Hub

  • Beginner’s Guide to CE
  • Set up SMTP email service
  • Download and install doctl
  • What’s next?
  • Troubleshooting and FAQs
  • How to back up your Hubs instance
  • Managing Your Hub's Content
  • Frequently Asked Questions
  • Contact Us

Hubs Fundamentals

  • Create and Join Rooms
  • Hubs Features
  • Sharing Avatar Links Privately
  • User Settings
  • Room Settings
  • Controls
  • Discord Bot
  • Troubleshooting
  • FAQ

Spoke Documentation

  • Create Project
  • User Interface
  • Spoke Controls
  • Adding Content
  • Architecture Kit
  • Grid
  • Skyboxes
  • Lighting and Shadows
  • Physics and Navigation
  • Publish Scenes

For Creators

  • Advanced Avatar Customization
  • Linking Hubs Rooms
  • Using the Blender glTF Exporter
  • Blender Add-on Components
  • Optimizing Scenes
  • Introduction to Behavior Graphs

For Developers

  • System Overview
  • Build a Custom Client
  • Contributing
  • Hubs Query String Parameters
  • GitHub Workflows

Hubs Client development

  • Hubs Client development Basics
  • Core Concepts for Gameplay Code
  • Hubs Client development Interactivity
  • Hubs Client development Networking

Hubs Admin Panel

  • Introduction
  • Getting Started
  • Importing Content
  • Customizing Themes
  • Managing Content
  • Adding Administrators
  • Limiting Access
  • Recipe: Permissive Rooms
  • Recipe: Enable Scene Editor
Edit

Create Project

In Spoke, you can either create a new project from Scratch, remix an existing Hubs scene, or import a Spoke project someone sends you.

Start a new project

To create a new Spoke project head to Hubs-Foundation/Spoke and click ‘Get Started’.

Spoke Landing Page

If it's your first time, you will have the option to follow a tutorial to get familiar with the features. If you've created scenes in Spoke before and are signed in, you will see your previous projects listed here.

Spoke Projects Page

Select "New Project" and you'll be able to pick existing scenes from the community to remix or "New Empty Project" to start from scratch.

Spoke Templates

From here you can customize your scene entirely to your liking! Try adding content to your scene, or building a house with our architecture kit.

Screenshot of the Spoke Interface Your browser does not support HTML5 video.

Remixing Scenes from Hubs

Scenes that are published to Hubs with a creative commons license are remixable. You can import them into Spoke from Hubs as follows:

  1. From inside a Hubs room using the scene open the dropdown menu
  2. Select ‘Room & Scene Info‘
  3. Click on the name of the scene to open its landing page
  4. Select ‘Remix in Spoke‘

Import a .spoke file

If someone wants to share their Spoke scene with you without publishing it to Hubs, they can export it as a .spoke file. You can import .spoke files as follows:

Click the ‘New Project’ button
In the menu, select File > Import legacy .spoke project
Select ‘Ok’ in the prompt (be careful of overwriting something you want to keep) and then select the desired file to upload.
← FAQUser Interface →
  • Start a new project
  • Remixing Scenes from Hubs
  • Import a .spoke file
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